Make aspect global
This commit is contained in:
5
main.c
5
main.c
@@ -18,16 +18,15 @@ static void quit()
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int main()
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{
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const int input_fd = input_init();
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const renderer_params_t renderer_params = renderer_init();
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const int drm_fd = renderer_init();
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rng_init();
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game_init(renderer_params.aspect);
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game_init();
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input_on_quit(quit);
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renderer_clear();
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renderer_swap();
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const int drm_fd = renderer_params.drm_fd;
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const int max_fd = MAX(input_fd, drm_fd);
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fd_set set;
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