diff --git a/main.c b/main.c index b5ac642..6a5d26b 100644 --- a/main.c +++ b/main.c @@ -3,10 +3,15 @@ #include #include +#include #include +#include #define SHIP 0 + #define FIRE 1 +#define FIRE_MEAN -0.15 +#define FIRE_JITTER 0.01 #define LIN_PWR 0.0001 #define ROT_PWR 0.002 @@ -48,9 +53,9 @@ static shape_t shapes[MAX_SHAPES] = { .entity = SHIP, .vert_count = 3, .verts = { + { 0.0, -0.15 }, { 0.015, -0.07 }, { -0.015, -0.07 }, - { 0.0, -0.15 }, }, }, }; @@ -59,6 +64,8 @@ static entity_t entities[MAX_ENTITIES] = { { .dir = { { 1, 0 }, { 0, 1 } } }, }; +static mat3_t transforms[MAX_ENTITIES]; + static unsigned shape_count = 2; static unsigned entity_count = 1; static float aspect; @@ -121,6 +128,11 @@ static mat3_t entity_transform(unsigned id) return mat3_mul_mat3(mat3_translation(e->pos), mat2_extend(e->dir)); } +static float rand_plusminus() +{ + return 2.0f * ((float)rand() / RAND_MAX - 0.5f); +} + static void ship_update() { entity_t *ship = entities + SHIP; @@ -132,6 +144,7 @@ static void ship_update() ship->vel = vec2_add(ship->vel, acc); shapes[FIRE].visible = input.fwd != 0; + shapes[FIRE].verts[0].y = FIRE_MEAN + FIRE_JITTER * rand_plusminus(); } static void update() @@ -152,15 +165,13 @@ static void update() e->pos.x -= 2 * aspect; else if (e->pos.x < -aspect) e->pos.x += 2 * aspect; + + transforms[i] = entity_transform(i); } } static void draw() { - static mat3_t transforms[MAX_ENTITIES]; - for (unsigned i = 0; i < entity_count; ++i) - transforms[i] = entity_transform(i); - for (unsigned i = 0; i < shape_count; ++i) { if (!shapes[i].visible) continue; @@ -172,6 +183,10 @@ static void draw() int main() { + struct timeval tv; + gettimeofday(&tv, NULL); + srand(tv.tv_usec); + const int input_fd = input_init(); input_on_press(key_press_callback); input_on_release(key_release_callback);