From 0c510b88d03c8dcfcb1c40d60515e2c8dfbd21db Mon Sep 17 00:00:00 2001 From: Camden Dixie O'Brien Date: Wed, 15 Oct 2025 14:45:08 +0100 Subject: [PATCH] Don't spawn small asteroids --- game.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/game.c b/game.c index df4f322..5660f43 100644 --- a/game.c +++ b/game.c @@ -2,14 +2,14 @@ #include "input.h" #include "renderer.h" -#include "text.h" #include "rng.h" +#include "text.h" #include #include #include -#include #include +#include #define SHIP_COLLIDE_R 0.05 #define SHIP_MASS 0.5 @@ -224,11 +224,9 @@ static void spawn_asteroid() { float r; const float rnd = rng_canon(); - if (rnd < 0.1) - r = ASTEROID_SMALL; - else if (rnd < 0.5) + if (rnd < 0.4) r = ASTEROID_MEDIUM; - else if (rnd < 0.9) + else if (rnd < 0.8) r = ASTEROID_LARGE; else r = ASTEROID_HUGE;